﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Miner.Model.Logic;

namespace Miner.UI.Controls.Interfaces
{
    public interface IDrawAreaCtrl
    {
        Image Image{get;set;}

        void Init(GameOptions opt, int width, int height);

        event MouseEventHandler BlockClicked;

        void Lock();

        void UnLock();
    }
}
